|
Post by Classic Gamer Nerd on Oct 2, 2008 1:32:38 GMT -5
I'm going to leave this up to NN to decide.
By the way, this conversation will not count toward the contest.
|
|
|
Post by tails on Oct 2, 2008 1:34:11 GMT -5
Alright then, still confused about why I can't just choose a game..
|
|
|
Post by NintendoNerds on Oct 2, 2008 16:34:08 GMT -5
Earthbound was released in the US, for the Super Nintendo. This weeks Game of the Week shall be Earthbound that Tails picked. Good pick. en.wikipedia.org/wiki/EarthBound
|
|
|
Post by Classic Gamer Nerd on Oct 6, 2008 11:37:17 GMT -5
Whos up for this Thursday? Can you go NN?
|
|
|
Post by NintendoNerds on Oct 9, 2008 19:06:00 GMT -5
Dudebro has selected a game...Ultima IV: Quest of the Avatar
|
|
|
Post by Classic Gamer Nerd on Oct 15, 2008 22:14:41 GMT -5
Great . Who goes this week
|
|
|
Post by Chris on Oct 16, 2008 13:44:38 GMT -5
I believe it's NN's turn.
|
|
|
Post by Classic Gamer Nerd on Oct 16, 2008 15:48:30 GMT -5
so it is, NN when you see this pick a game.
|
|
|
Post by NintendoNerds on Oct 17, 2008 4:41:16 GMT -5
Alright I have decided on a game. Who goes next week?
|
|
|
Post by Classic Gamer Nerd on Oct 21, 2008 16:41:15 GMT -5
I think we should give next week to Setzer, if he doesn't go I'll pick a "great" game
|
|
|
Post by NintendoNerds on Oct 21, 2008 16:51:54 GMT -5
Cool, what do you say Setzer?
|
|
Tenser
Active NintendoNerd
????!??? ?$ ???㳳?? ?
Posts: 59
|
Post by Tenser on Oct 21, 2008 17:27:12 GMT -5
No problem. I'm in like Flynn. Are Famicom games legal?
|
|
|
Post by NintendoNerds on Oct 21, 2008 17:47:36 GMT -5
I don't see a problem with Famicom games other than the fact that most of our members are from the United States and might not have access to that system.
|
|
Tenser
Active NintendoNerd
????!??? ?$ ???㳳?? ?
Posts: 59
|
Post by Tenser on Oct 21, 2008 17:54:17 GMT -5
Then I got to pick one heck of an amazing RPG/Adventure game that never got ported over to the states because of Nintendo's famous censorship. Translations are prevelant so it's not a problem.
It's a horror themed game by Capcom. You're this group of specialists who get locked in this old spooky mansion in the middle of nowhere. It has creepy music and monsters you must defeat like zombies. The game is focused on exploring the mansion as more and more rooms become open to you as you solve their puzzles using everyday items like keys, a lighter, candles, ropes and such. It's easy to get lost in this huge mansion with verandas, gardens and the mansion is littered with notes, paintings and a dairy that all slowly reveal the game's awesome, yet gruesome plot line. I wont spoil it for you. Even the little touches as the cut scene every time you open a door, watching it slowly creek open. Perfect game!
Resident Evil? Oh no, I'm talking about Sweet Home! That's right, Sweet Home is really Resident Evil for the NES. Capcom shows how deep it's RE roots go as even a note in the game reads: "...the mansion of residing evil!..."
So what are the differences between Sweet Home and Capcom's other game, Resident Evil? Sweet Home is an RPG, unlike RE. The house is littered with random encounters which pop up and are turn-based combat. In SH you control five characters forming and reforming parties of one to three characters per party. While the combat is just as easy in SH as in other turn-based combat games, SH itself is HARD! The ability to heal is limited, character death is permanent, and inventory storage its extremely limited. Each character can carry up to four items, one of which is their special tool and another is a weapon. That leaves only two empty inventory slots per character. A lot of the game's difficulty comes from having the right characters at the right place with the right items on hand. Navigation is difficult if you don't map it out. And to make matters worse there are other things that can completely screw over your game. Many status ailments will leave a character stranded until the can become cured such as needing Akiko to use his special tool "+ Kit" to heal ailments or being pulled up from a pit by another character if they have a rope. But that's not the only hurdle! Blue roaming spirits that can't be defeated can sometimes whisk a character off to a random place in the mansion as can some enemies' attacks. Seven work days it took me to finally beat this friggin' thing without a guide.
Oh the utter torture! Its a great thing this game wasn't ported to the US as it would be impossible with the censorship issues. The plot line itself is quite vile when revealed and the game features what can only be labeled as the most gruesome death cut scene possible with 8-bit graphics. Sweet Home has won a place in my heart and my top ten NES games list. You must try this game.
|
|
|
Post by tails on Oct 24, 2008 22:24:22 GMT -5
So Tenser has this week?
|
|